Mobile Education Application For Primary School Kids - Education For Kids Preschool

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Thursday, June 15, 2017

Mobile Education Application For Primary School Kids



Mobile Education Application For Primary School KidsMobile education application for primary school kids  is a basic aim of our project is to provide. We focus on attracting children’s attention together with presenting a useful application by utilizing gamification method. To provide these aims, the syllabus of the lessons will be gained and by  In addition to these, gamification elements: the desire of winning and motivation will be used as the facts for encouraging the children. So, we will present a project about e-education that will be a basic example about gamification  in education that will be used over smart phones.  Initially, the interfaces are designed with droidDraw which is a graphical user interface (GUI) editor on Android platform for cell phones and tablet application programming. Later, most of  these interfaces  will be designed over eclipse. Then, according to his/her choosen grade, his/her related lessons are listed on the interface as presented. Afterwards, the student selects his/her  lesson and the topic. And he/she starts to learn its course with presented headlines and examples. Today, many of the students spent most of their time while travelling from their home to their schools.  To be able to utilize their lost time which is spent during the travel between home and school, this project will provide a   good solution. Because many students have smartphones and they can easily use the project.
Mobile Education Application For Primary School Kids
providing easy to use user interfaces to the students these collected data will be used in our project.
In a game, many feelings may be felt and perceived from sadness to happiness. Feelings  of amusement and fun are important and gained enjoyment with pleasure feelings at the end of the winning process, strengthen the request of keeping on the game. Besides, the progressions  present players their improvements. For players, it’s very important and meaningful to gain improvements and progress, instead of doing the same things over and over.  
     With relationships in the game, the players’ interaction with their friends and competitors will be increased. Also, the players will see and notice his/her knowledge level between his/her friends. Only with the help of these dynamics, the children will be motivated for learning their own lessons and many more informations. They will improve themselves with a more funny way. At e-education  
Mobile Education Application For Primary School Kids
environments, there is not a direct connection or communication in between the students and teachers, so there is not an environment that provide the teacher to transmit his/her feelings and emotions to his/her students. There is a lack of emotion at the e-education environment. Gamification can be used in education applications because it’s basic aim is to make the education period more interesting. To satisfy this absence of emotional environment and to motivate the students, the gamification method is very useful.

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